The End of FUN

Sean McGinty

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The End of FUN

The End of FUN Everyday reality is a drag FUN the latest in augmented reality is fun yay but it s also frustrating glitchy and dangerously addictive boo Just when everyone else is getting on seventeen year old Aar

  • Title: The End of FUN
  • Author: Sean McGinty
  • ISBN: 9781484722114
  • Page: 201
  • Format: Hardcover
  • Everyday reality is a drag.FUN the latest in augmented reality is fun yay but it s also frustrating, glitchy and dangerously addictive boo Just when everyone else is getting on, seventeen year old Aaron O Faolain wants off.But first, he has to complete his Application for Termination, and in order to do that he has to deal with his History not to mention the preseEveryday reality is a drag.FUN the latest in augmented reality is fun yay but it s also frustrating, glitchy and dangerously addictive boo Just when everyone else is getting on, seventeen year old Aaron O Faolain wants off.But first, he has to complete his Application for Termination, and in order to do that he has to deal with his History not to mention the present, including his grandfather s suicide and a series of clues that may or may not lead to buried treasure As he attempts to unravel the mystery, Aaron is sidetracked again and again Shadowed by his virtual best friend Homie, Aaron struggles with love, loss, dog bites, werewolf pills, community theater, wild horses, wildfires and the fact deep breath that actual reality can sometimes surprise you.Sean McGinty s strikingly profound and laugh out loud funny debut unearths a world that is eerily familiar, yet utterly original Discover what it means to come to the end of fun.

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      Posted by:Sean McGinty
      Published :2019-01-19T12:11:31+00:00

    One thought on “The End of FUN

    1. Natalie on said:

      I confess myselfdisappointed. I was so hopeful going into this book. I liked the idea of a virtual reality that is taking over the world, and some adventuring by our intrepid MC Aaron. However, this book was nothing like I expected. The world in which Aaron lived wasn't explained very well. The reader is simply thrown into this world with no warning or a "please fasten your seat belts" message. You just go. I was very confused by the premise of FUN. I was never quite sure what exactly it was, an [...]

    2. E. on said:

      Imagine if Ready Player One and Catcher in the Rye had a baby book, and that baby book had more sex and drugs than either but also had less of a whiny protagonist and was less enamored of its virtual world than either of its parent books.It's pretty fab.

    3. Maegan Woodlee on said:

      This book is narrated by the protagonist, Aaron, as he navigates his life through obstacles of new romance, family drama, and a new technology called FUN. If you combined Facebook, in-app purchase games, and iMessage, plus a holographic sidekick, you could imagine what FUN would be like. Aaron encounters many colorful characters - from his delinquent friend Oso to a bible-wielding, nosy neighbor - on his journey to search for a treasure planted by his late grandfather.While I really enjoyed the [...]

    4. Nicole on said:

      To be honest, this book kind of wore me out. I'm not sure if it was just the challenge of dealing with a narrator who had the judgement of a three year old or if it was the format, which required a lot of product placement. Both of those elements are essential to the humor and the strong narrative voice in the story, though, and are actually what I think many YA readers will find appealing. Aaron is an impulsive idiot, but he is trying to move in the right direction, and his attempts at taking c [...]

    5. Katy Noyes on said:

      A good attempt to hold a mirror up to our technology-filled lives and mock the world (real or otherwise) we are living in today.I was impressed by the simple observation of FUN®—the latest in augmented reality—a fun yet frustrating, totally time-consuming and all-encompassing social networking world that you have to be operated on to become a part of. It features throughout the story, butting in to speak to the protagonist and remind him of how he's a 'loser' and failing to earn enough poin [...]

    6. Lisa Brennan on said:

      Rebooted for Generation Z, The End of Fun is a classic coming-of-age story deftly pixelated with a hilarious first-person narrative. Aaron is seventeen and navigating a rocky road to adulthood. Eternal optimism propels his journey, and a close-knit cast of quirky characters serves as his compass. He may stray off course at times, but that just fuels the zaniness of his quests: get the girl, level up in the game, pay his debts, and get his GED. What’s obstructing his path? Mental health medicat [...]

    7. Lucie on said:

      I made it about 45% of the way through and I realized the last 15-20% was a struggle so I've decided to DNF.I was mostly just bored. I found the main character uninteresting and his attitude annoying. He acted as if the world owed him and he could do no wrong even though the whole premise of this book is that he messed up and he has to fix it. I expected this book to be a fun adventure, but nothing was really happening for me and I was getting bored waiting for something exciting to happen. I al [...]

    8. Jory on said:

      I was so bummed out by this book. I read the first 100 pages faithfully and kept waiting to get pulled in and get past the cliched use of language/writing, but I never actually understood FUN, or the YAY! he uses -- in general, the technology in his world didn't quite connect for me. In the first few pages I was setting myself up for a Ready Player One world, but this certainly wasn't my experience with this book. It was jumpy, and felt like important events were handled with a casualness that m [...]

    9. TheSaint on said:

      I can't quite put my finger on what I liked about this one, except maybe that it was so obviously written from a masculine perspective. Sure, it had some interesting near future elements -- The augmented reality, of course, plus the avian die-off. But the author just expected the reader to take the ride; there wasn't a lot of world-building, nor was there really a need. No need, because this was really a coming of agey love story. A love story with a lot more interesting plot elements than the " [...]

    10. Bradley Zouck on said:

      The End of Fun by Sean McGinty is about a 17 year old boy, Aaron O’ Faolain and how he gets himself into trouble. First he gets suspended at school and has to move in with his mom to go to a new one. He ends up living on his own and gets into more trouble. While on his own, he starts to have F.U.N. . F.U.N. is an augmented reality chip that is inserted in his head. But F.U.N. gets in Aarons way and he regrets ever starting it. His father later calls him and tells him about his grandfather's re [...]

    11. Brady Wynia on said:

      I think this book was alright but not the best. It had some parts that were hard to follow because it kept jumping back and forth between scenes. However it was a good book with many problems and solutions. This book offered some challenging parts to follow but in the long run it was a good book. It often times jumped from one of the main characters problems to the next without smooth transitions. The book offered many sections that allowed for variety in the story. Without these the story would [...]

    12. Lisa Nocita on said:

      Not for me. The writing style is too stream of consciousness and there was too much I couldn't understand and, honestly, didn't care if I did. The world building is minimal and the lack of explanations were frustrating. The currency has changed, maybe the government, and all the birds are dying or dead. But that doesn't seem to serve a tangible purpose. Plus FUN is never really explained although you get the gist. Not fun for me. Boo.

    13. Grace on said:

      > YAY! for The End of FUN® by Sean McGinty published by Hyperion Books.

    14. Ashleigh on said:

      This book was great, it really got me to think about how technology and how as it develops it affects us. Aaron gets the FUN tech put into his head; this allows you to access the internet and phone through a lens in his eye. He ran away from home in his teens and lived in a community home where he would sit and play games all day. This ended up with him getting in FAIL mode. This book and the way McGinty wrote it was like he had control over all of your emotions. There was death, love, and frien [...]

    15. Tonstant Weader on said:

      When The End of FUN begins, Aaron O’Faolin is applying to terminate his contract. It is not an easy process and to do so, he has to provide his user history. That history, to our delight, is this book, the first from Sean McGinty, the first of what I hope will be a long bibliography full of more satiric novels that anticipate our near future with scarily reasonable and likely scenarios.Aaron just wanted to have FUN®. That’s Fully Ubiquitous Neuralnet to be precise. He was in a bad place, re [...]

    16. Hollowspine on said:

      It has taken me forever to get through The End of Fun. Although there were many funny parts in the story, I had a hard time connecting with Aaron O’Faolin the main character who uses the money his Dad and Sister give him to attend school in California to pay rent in a Hive House and play games on his newly installed AR (augmented reality) implant FUN® instead. Which goes ok until he plays too much Tickle, Tickle, Boom and ends up in Fail. Users in Fail can’t do much of anything until they Y [...]

    17. Ryan Madman Reads & Rocks on said:

      The End of Fun by Sean McGinty is part Catcher in the Rye and part semi-pre-post-apocalyptic YA novel. Exactly which parts is hard to define.Aaron is your typical hormonal teenager whose entire world revolves around his own interests. One day, instead of finishing high school he decides to drop out and sign up for a new augmented reality program called FUN. FUN is accessed via brain implant and eye lenses. Each participant is guided through the world of FUN by a holographic emoji named HOMIE. At [...]

    18. Seanean on said:

      librarytalker/201 In the future, nearly everyone is having FUN. Aaron is one of the first to have FUN installed as a beta tester and his days are filled with FUN. Every day, Homie pops up right in front of his eyes to help him have FUN with everything around him. He plays virtual games, rates friends and parties, and spends quite a bit of money online.Of course, it's the spending that really gets him in trouble. Soon, Aaron is in FAIL and he's not having much FUN at all. On top of that, his gran [...]

    19. Erikka on said:

      This wasn't really all that great. It seemed like it could have been--conceptually, it was somewhere between Ready Player One and Feed by MT Anderson--but it was cluttered and haphazard. There were several unnecessary parts, an entirely unneeded character in Oso, and the whole concept of the Yay for Fun thing got really annoying when every other sentence had trademark symbols or "Yay!" in it. I don't like social media tropes (like it, poke, thumbs up, etc), so it irritated me to read it in this [...]

    20. Ashlee on said:

      Okay, the concept spoke to our technology filled existence, but then at the end threw religion at you. Not a specific one, I'm sure as not to offend anyone, but how we can't see through digital eyes and we have to use our light-filled, holy eyes.(view spoiler)[Really, until the last few chapters, if was a fun(YAY) read. I did like how the guy didn't get the girl, but the symbolism at the end with the bird flying was just too much for me. How that was supposed to tie it all together kinda ruined [...]

    21. Anne on said:

      Aaron is 17-years-old and addicted to FUN® - an augmented reality program/lifestyle. Sadly his account is in arrears and he needs to have a lot more FUN® in order to be able to delete his account. While trying to do this, he is also dealing with his grandpa's suicide and the will that leaves clues to a possible buried treasure, plus girl troubles, werewolf pills, and many other crazy things.I was hoping for a funny book, but mostly all I got was annoying. Lots of references to sex and sexual s [...]

    22. Hayley on said:

      Aaron O'Faolin follows clues in his grandfather's will to find a cache of treasure, but his real quest is to find connection and love. Overlaid on this is a very funny skewering of modern consumerism, with the augmented reality implant, FUN. See my full review here. Reviewed from an ARC.

    23. Elizabeth on said:

      I originally wanted to read this book because I'm distantly semi-related to the author but after just a few pages I was in love with it. It made me laugh and I greatly enjoyed it. Very sad I finished it.

    24. Lindsey on said:

      The book really tries to address the whole addiction problem with gaming but I guess I just didn't see it play out as much as I would like. I'm glad this is a book though. Teens could probably connect with this in a way.

    25. Natalia Ferraz on said:

      This book made me laugh out loud, cringe, cry, and so many more emotion that cannot be explained. If the author's goal was to take a risk and make something incredibly unique, he accomplished it. I loved it.

    26. Valary on said:

      FUN is a neural net program that connects to internet games and ads. Main character joins FUN as a way to earn money after he left home to "go to high school at Mom's." Interesting take on modern life, relationships, loss, family.

    27. Stephanie on said:

      This book started great, it reminded me a little of Ready Player One. Every book I read with virtual reality makes me glad that I do not have that option in my life. The last half of this book was a little too much whiny teenage male.

    28. Liz on said:

      I had mixed feelings about this book, it is a bit of a commentary on how much we engage with technology versus real life, however, it started off strong and lost steam towards the end.

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